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00041 #include "inspircd.h"
00042 #include "socketengine.h"
00043
00044 int EventHandler::GetFd()
00045 {
00046 return this->fd;
00047 }
00048
00049 void EventHandler::SetFd(int FD)
00050 {
00051 this->fd = FD;
00052 }
00053
00054 bool EventHandler::Readable()
00055 {
00056 return true;
00057 }
00058
00059 bool EventHandler::Writeable()
00060 {
00061 return false;
00062 }
00063
00064 void SocketEngine::WantWrite(EventHandler* eh)
00065 {
00066 }
00067
00068 SocketEngine::SocketEngine(InspIRCd* Instance) : ServerInstance(Instance)
00069 {
00070 TotalEvents = WriteEvents = ReadEvents = ErrorEvents = 0;
00071 lastempty = time(NULL);
00072 indata = outdata = 0;
00073 }
00074
00075 SocketEngine::~SocketEngine()
00076 {
00077 }
00078
00079 bool SocketEngine::AddFd(EventHandler* eh)
00080 {
00081 return true;
00082 }
00083
00084 bool SocketEngine::HasFd(int fd)
00085 {
00086 if ((fd < 0) || (fd > MAX_DESCRIPTORS))
00087 return false;
00088 return ref[fd];
00089 }
00090
00091 EventHandler* SocketEngine::GetRef(int fd)
00092 {
00093 if ((fd < 0) || (fd > MAX_DESCRIPTORS))
00094 return 0;
00095 return ref[fd];
00096 }
00097
00098 bool SocketEngine::DelFd(EventHandler* eh, bool force)
00099 {
00100 return true;
00101 }
00102
00103 int SocketEngine::GetMaxFds()
00104 {
00105 return 0;
00106 }
00107
00108 int SocketEngine::GetRemainingFds()
00109 {
00110 return 0;
00111 }
00112
00113 int SocketEngine::DispatchEvents()
00114 {
00115 return 0;
00116 }
00117
00118 std::string SocketEngine::GetName()
00119 {
00120 return "misconfigured";
00121 }
00122
00123 bool SocketEngine::BoundsCheckFd(EventHandler* eh)
00124 {
00125 if (!eh)
00126 return false;
00127 if ((eh->GetFd() < 0) || (eh->GetFd() > MAX_DESCRIPTORS))
00128 return false;
00129 return true;
00130 }
00131
00132
00133 int SocketEngine::Accept(EventHandler* fd, sockaddr *addr, socklen_t *addrlen)
00134 {
00135 return accept(fd->GetFd(), addr, addrlen);
00136 }
00137
00138 int SocketEngine::Close(EventHandler* fd)
00139 {
00140 #ifdef WINDOWS
00141 return closesocket(fd->GetFd());
00142 #else
00143 return close(fd->GetFd());
00144 #endif
00145 }
00146
00147 int SocketEngine::Close(int fd)
00148 {
00149 #ifdef WINDOWS
00150 return closesocket(fd);
00151 #else
00152 return close(fd);
00153 #endif
00154 }
00155
00156 int SocketEngine::Blocking(int fd)
00157 {
00158 #ifdef WINDOWS
00159 unsigned long opt = 0;
00160 return ioctlsocket(fd, FIONBIO, &opt);
00161 #else
00162 int flags = fcntl(fd, F_GETFL, 0);
00163 return fcntl(fd, F_SETFL, flags ^ O_NONBLOCK);
00164 #endif
00165 }
00166
00167 int SocketEngine::NonBlocking(int fd)
00168 {
00169 #ifdef WINDOWS
00170 unsigned long opt = 1;
00171 return ioctlsocket(fd, FIONBIO, &opt);
00172 #else
00173 int flags = fcntl(fd, F_GETFL, 0);
00174 return fcntl(fd, F_SETFL, flags | O_NONBLOCK);
00175 #endif
00176 }
00177
00178 int SocketEngine::GetSockName(EventHandler* fd, sockaddr *name, socklen_t* namelen)
00179 {
00180 return getsockname(fd->GetFd(), name, namelen);
00181 }
00182
00183 int SocketEngine::RecvFrom(EventHandler* fd, void *buf, size_t len, int flags, sockaddr *from, socklen_t *fromlen)
00184 {
00185 this->UpdateStats(len, 0);
00186 return recvfrom(fd->GetFd(), (char*)buf, len, flags, from, fromlen);
00187 }
00188
00189 int SocketEngine::Send(EventHandler* fd, const void *buf, size_t len, int flags)
00190 {
00191 this->UpdateStats(0, len);
00192 return send(fd->GetFd(), (const char*)buf, len, flags);
00193 }
00194
00195 int SocketEngine::Recv(EventHandler* fd, void *buf, size_t len, int flags)
00196 {
00197 this->UpdateStats(len, 0);
00198 return recv(fd->GetFd(), (char*)buf, len, flags);
00199 }
00200
00201 int SocketEngine::SendTo(EventHandler* fd, const void *buf, size_t len, int flags, const sockaddr *to, socklen_t tolen)
00202 {
00203 this->UpdateStats(0, len);
00204 return sendto(fd->GetFd(), (const char*)buf, len, flags, to, tolen);
00205 }
00206
00207 int SocketEngine::Connect(EventHandler* fd, const sockaddr *serv_addr, socklen_t addrlen)
00208 {
00209 return connect(fd->GetFd(), serv_addr, addrlen);
00210 }
00211
00212 int SocketEngine::Shutdown(EventHandler* fd, int how)
00213 {
00214 return shutdown(fd->GetFd(), how);
00215 }
00216
00217 int SocketEngine::Bind(int fd, const sockaddr *my_addr, socklen_t addrlen)
00218 {
00219 return bind(fd, my_addr, addrlen);
00220 }
00221
00222 int SocketEngine::Listen(int sockfd, int backlog)
00223 {
00224 return listen(sockfd, backlog);
00225 }
00226
00227 int SocketEngine::Shutdown(int fd, int how)
00228 {
00229 return shutdown(fd, how);
00230 }
00231
00232 void SocketEngine::RecoverFromFork()
00233 {
00234 }
00235
00236 void SocketEngine::UpdateStats(size_t len_in, size_t len_out)
00237 {
00238 if (lastempty != time(NULL))
00239 {
00240 lastempty = time(NULL);
00241 indata = outdata = 0;
00242 }
00243 indata += len_in;
00244 outdata += len_out;
00245 }
00246
00247 void SocketEngine::GetStats(float &kbitpersec_in, float &kbitpersec_out, float &kbitpersec_total)
00248 {
00249 UpdateStats(0, 0);
00250 float in_kbit = indata * 8;
00251 float out_kbit = outdata * 8;
00252 kbitpersec_total = ((in_kbit + out_kbit) / 1024);
00253 kbitpersec_in = in_kbit / 1024;
00254 kbitpersec_out = out_kbit / 1024;
00255 }